This is one of the most comprehensive free resources that belongs in every game-artists’ library. This eBook covers everything from Sculpting, Color Theory, and Texturing and even how to set you up as a successful Freelancer. The book even has articles and workflows from studios such as Naughty Dog and Blizzard Entertainment. Do yourself a favor and download it now!

If you would like to contribute to this please start by sending us your portfolio and three possible topics that you could cover. This is not just a call for content for artists only this is a call for video game developers in general.

Would like to be in VERTEX? But don’t really have the time to do an article well we always will have the pimp pages so send us some samples of work you would like us to feature.